: You must perform a Chakra Charge ( Defend + Jump + Attack ) to completely fill your gauge before attempting them.

If your opponent jumps behind you right as you press the keys, your input registers backward, causing the move to fail.

Another significant challenge is the level's complex pattern recognition. NTSd 2.6 Hell Moves features a wide range of note types, including simultaneous taps, slides, and holds. Players must quickly recognize and respond to these different patterns, which can be overwhelming, even for experienced gamers.

( Defend + Forward + Attack ): Pushes back nearby foes.