Scars of Eden, The

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How do we distinguish between our ancestors' ideas of God and close encounters of an extraterrestrial kind?

Balrum Save Editor Hot _top_ Jun 2026

How do we distinguish between our ancestors' ideas of God and close encounters of an extraterrestrial kind?

Paperback £10.99 || $14.95

Apr 30, 2021
978-1-78904-852-0

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e-book £5.99 || $8.99

Apr 30, 2021
978-1-78904-853-7

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Paul Wallis
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Ancient Mysteries & Controversial Knowledge, History, Paleontology

Synopsis

From the author of the bestselling ESCAPING FROM EDEN.

Do our world mythologies convey our ancestors' ideas about God? Or are they in reality ancestral memories of extra-terrestrial contact? How do ancient stories of contact, adaptation and abduction relate to people's experiences around the world today?

The Scars of Eden will take you around the world to hear first-hand from ancestral voices alongside contemporary experiencers and world-renowned researchers. Recent revelations from US Navy, the Pentagon, and French Intelligence bring the reader right up to date in examining what has been forgotten and remembered, hidden and disclosed.

If world mythologies, including the Bible, have confused the idea of God with ancient ET visitations, what difference does it make? How does it impact society today? And why is this cultural taboo so widespread and, for the author, so personal?

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Balrum Save Editor Hot _top_ Jun 2026

: Setting values like strength or health to absurdly high numbers (like billions) can cause integer overflows, crashing the game instantly upon loading. Stick to reasonable maximums like 9999 .

: Modify gold, food, and water values to eliminate the starvation and dehydration mechanics that define early-game difficulty.

To help you get your save editor working perfectly, let me know: What are you playing on? Which specific stats or items are you trying to change? Are you using the Steam version or a DRM-free version?

: Advanced users can add specific items (like the hynxStaff or vampireKiiller ) by inserting the correct item IDs into the ItemEntries section of the save file.