Ensures that changes made in the virtual world are saved and recognized by all participants in real-time. Conclusion
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┌──────────────────────┐ │ Identify Bottlenecks │ └──────────┬───────────┘ ▼ ┌───────────────────────────┐ │ Is it CPU or GPU? │ └─────────────┬─────────────┘ │ ┌──────────────┴──────────────┐ ▼ ▼ [ CPU Bound ] [ GPU Bound ] ┌───────────────────────┐ ┌───────────────────────┐ │ 1. Minimize Draw Calls│ │ 1. Optimize Shaders │ │ 2. Use Instancing │ │ 2. Lower Render Res │ │ 3. Implement ECS │ │ 3. Adjust Shadow Maps │ └───────────────────────┘ └───────────────────────┘
Testing software code to prevent vulnerabilities before deployment.