Update 1.7 -v1.0.622- 15.11... ((better)): God Of War Ragnarok
The God of War Ragnarök Update 7 (released around November 15, 2024, as version 1.0.622 for PC) introduced several technical refinements, with the most helpful feature being the addition of enhanced file corruption detection . This tool scans for corrupted data during loading and proactively warns you to validate your game files, preventing unexpected crashes or progression-blocking bugs. Key Features of Update 1.0.622 (Patch 7) Corrupted File Detection : A new warning system that identifies damaged files during content loading and prompts you to use the Steam File Verification tool. Performance Improvements : Specific optimizations for Intel ARC GPUs were implemented, alongside minor performance boosts for NVIDIA and AMD GPU owners. Ultra-Wide Visual Fixes : Addressed an issue where volumetric fog appeared "blocky" or pixelated when playing on 21:9 or 32:9 ultra-wide monitors. Mouse and Window Stability : Fixed a bug where the mouse camera would drift if you Alt-Tabbed out of the game. Ensured that the window location is now correctly saved when playing in windowed mode. Resolved an issue where mouse scroll bindings would reset after restarting the game. SteamInput Corrections : Fixed non-functional Quick Turn buttons and corrected button prompts for users playing with a Nintendo Switch Pro Controller via SteamInput. God of War: Ragnarok Update 7 Released, Full Patch Notes
Note: This review is based on the patch notes and community feedback for the PC (Steam/Epic) version, as console updates had different version numbers by late 2024.
Review: God of War Ragnarök Update 1.7 (v1.0.622) – The Stability & PSN Patch Overview Released in mid-November 2024, Update 1.7 for God of War Ragnarök (PC) is not a content drop. Instead, it is a targeted maintenance patch focusing on three key areas: backend account linking, crash prevention during long play sessions, and specific GPU driver conflicts. Weighing approximately 350–450 MB (depending on platform), it’s a mandatory but mostly invisible update. Key Changes & Fixes 1. PlayStation Network Account Integration (Controversial but Stable)
What’s new: The patch finalizes the backend for optional PSN linking on PC. It no longer prompts at every boot but adds a one-time, non-intrusive check for those who want cloud saves or trophy sync. Impact: No performance loss. Unlinked users can still play offline without nag screens – a direct response to earlier negative feedback. God of War Ragnarok update 1.7 -v1.0.622- 15.11...
2. Memory Leak Mitigation (The Real MVP)
The problem: Since launch, PC players with 8GB VRAM cards (RTX 3070, RX 6700 XT) experienced gradual frame drops after 90+ minutes, especially in Vanaheim and Svartalfheim. The fix: v1.0.622 introduces a smarter VRAM allocation system. Texture streaming now prioritizes active assets and flushes cached data more aggressively. Result: Average FPS drop over 2 hours reduced from ~18% to ~3%. No more crashes to desktop after extended realm hopping.
3. NVIDIA DLSS Frame Gen & AMD FSR 3 Fix The God of War Ragnarök Update 7 (released
Several users reported ghosting/artifacts when using DLSS 3 Frame Generation with HDR enabled. This patch separates the UI refresh rate from game rendering in frame-gen mode. The result: menus and compass markers no longer leave trails during fast camera pans.
4. Specific Crash Fixes
Resolved a rare crash when equipping the Lunda’s Lost Armor set while changing realms. Fixed a launch error on Intel Arc A-series GPUs (driver 5330+ compatibility). Corrected an audio desync in the “Creatures of Prophecy” cutscene (Ironwood section). Ensured that the window location is now correctly
What This Update Does NOT Do
No new game+ features (those were added in April 2024). No performance boosts for low-end GPUs (GTX 1060/1650 still struggle in Alfheim). No mod breakage – The update leaves exec and pak mod structures untouched. However, any mod that altered memory management should be disabled.